October 13, 2026
New
- Give to thy band. Click an item in thy pack and choose Give to…, or drag it onto a bandmate within three tiles. They get an Accept or Decline. Looted things keep their marks: a stolen item stays stolen.
- The heat, in plain words. In the Ember Deep a small gauge shows thy heat. Over 40 it drains thy stamina, then thy health; the gauge says how to cool off: leave the glow, rest by the shrine or the rally fire, wear Ember Glass. Crossing 40 tints the edge of the screen; the journal stays quiet. The first time thou comest down, a card explains it.
- Status out of the way. The Character Status panel no longer sits on the screen. Slim bars show when thy health, mana or stamina change and fade a few seconds after; weight shows only near thy limit. Click thyself or the STATUS button for the full panel; a double-click still opens thy paperdoll.
Fixed
- The ankhs are whole again. At every dungeon, wilds and Deep landing the resurrection ankh was drawn with both halves on one spot, so it looked like a broken cross. Each half now stands where it belongs, and either half raises thee.
- No more hidden lava on the Ember Deep's third floor. Stone along the slag bank that looked safe counted as lava: it stopped thee like a wall and killed anyone shoved onto it. It is solid ground now.
- The Ember Deep has its own music. Its floors were playing Britain's town tune.
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