October 6, 2026
Changed
- Two hands for two-handers. Axes, bardiches, halberds, spears, staves, war hammers, bows and crossbows take both hands, as in 1998, and stow a carried shield. Hatchets, war axes, cleavers and the short maces stay one-handed.
- Bandages take a target. Double-click a bandage for a target cursor: yourself, your companion, or another player within reach.
- Drop where you let go. You told us Anything dragged out of your pack lands on the tile you release it on (within two tiles), or the nearest clear spot. A piece dragged off the paperdoll lands on the ground.
- "How many?" Dragging a stack of scrolls asks how many to move. Food and recall scrolls can be set down.
- Scrolls into the spellbook. Lay a spell scroll on your open spellbook, or on the paperdoll's BOOKS button, and it binds in as a page.
- The O key. O opens one book at a time: the spellbook, then the book of abilities, then closed.
Fixed
- Death ends a criminal flag. You told us Dying clears the flag, and guards leave a risen body alone for 60 seconds. A porter flagged at the Drift's gate was being cut down again on every rise.
- The bank's OK button. The amount prompt at the bank takes your click again; it had been sitting under the bank window.
- The paperdoll's WAR button. It toggles war mode again.
- Double-clicking worn armour. No longer takes the piece off. Weapons and tools keep their double-click use.
- A new Blacksmith's bandages. A fresh Blacksmith starts with ten bandages again.
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